GameFuel #179: Bloodthirst (Castlevania 30th Anniversary Special)

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What better way to celebrate Castlevania‘s 30th anniversary than with remixes from Super Guitar Bros., Nostalvania, The Megas, Tetrimino, an Artist Alley segment dedicated to Joshua Morse, and more?

I mean, it’s probably more than Konami’s gonna bother doing.

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Molehill Mountain Episode 19 – We Know What We Like

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Andrew may be available to podcast at any time but Zachary has a life so in order to accommodate our resident, life-having family man, we’ve decided to permanently move the show to 7p PST on Saturday nights.  Yep, just an hour later than normal.  Hope that’s not too inconvenient for anyone!

This week’s podcast was a pretty laid back affair.  We continue Kicking the Bucket List, revealing super duper interesting aspects of our lives such as if we’ve ever been in the paper, jumped out of a plane or ridden an elephant (20:53) and discuss various super popular games that we just don’t like (27:13).

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GameFuel #178: Cyberspace (Patreon’s Choice #8: Sci-Fi Games Special)

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This episode explores the world of fictionalized science in video game music form.

Patreon’s Choice this month comes courtesy of David P.! If YOU want to select an upcoming playlist theme for GameFuel, become a $3 patron today!

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BumbleKast #26: Daytona Switcheroo

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Kyle, your beloved host, and his co-host Ian do a few laps around the history of the Daytona series.
…something about that doesn’t sound right…

Support the show on Patreon!

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Molehill Mountain Episode 18 – We’re Good Because We’re Not Bad

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EZK and I start out this week’s podcast talking about comic books, cause why not?  We then continue Kicking the Bucket List, revealing super interesting things about ourselves such as whether we’ve ever been in the back of a police car and which celebrities we’ve met (14:40) and finally discuss how Sega and Capcom earned internet cookies this week by, respectively, not DMCA-ing a fan game and announcing no microtransactions in Resident Evil VII (44:40).

Positive feedback is a wonderful thing but are our expectations of the AAA game industry really so low that we celebrate companies simply for not doing the things we hate?

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GameFuel #177: Warped (Naughty Dog Special)

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GameFuel celebrates 20 years of Crash Bandicoot (tw)insanity with a special dedicated to remixes from Naughty Dog games, featuring Artist Alley segments dedicated to Rexy and DSC!

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Molehill Mountain Episode 17 – PS4 Pro Crotch Shots

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Lots of fun stories this week!

31:46 – Nintendo hits “No Mario’s Sky” with a DMCA takedown. Developer removes infringing assets and renames it “DMCA’s Sky”

40:08 – Warner Bros. hits itself with a DMCA takedown

49:06 – Mario hits iOS mobile devices with the endless runner-esque “Super Mario Run”

59:39 – Sony shows off the visual majesty of the PS4 Pro with an Asari Crotch Shot

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Molehill Mountain Episode 16 – Fan Game Fun

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This week, EZK and Andrew discuss the topic they were supposed to discuss last week.  Better late than never, eh?

24:14 – Paramount issues a set of guidelines governing what Star Trek fan films can and can’t do (http://www.startrek.com/fan-films)

46:23 – Should the video game industry adopt a similar set of guidelines for fan games?

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Nitro Game Injection #265: Technical Difficulty Fetishists

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If technical difficulties make you hot, the first half of this episode is for you! Kyle and Hoodie power through them to bring you lots of video game music, along with a nice helping of chiptune, synthwave, and even a hint of nerdcore, as well as some discussion of No Man’s Sky and AM2R!

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